ART&CULTURE / 2022.11.22

"SEIJI MATSUMOTO EXHIBITION 'Fun!'" Interview with Sage Matsumoto (2/3)

"SEIJI MATSUMOTO EXHIBITION 'Fun!'" Interview with Sage Matsumoto

Are you happy? Are you blurring? Are you surprised? Seiji Matsumoto, an artist known for his "Mice ANDY" series with a slightly strange expression. At the exhibition "Fun!", which is currently being held at SPACE14 in Shinsaibashi PARCO and SkiiMa Gallery, not only simple and pop paintings, but also the first video work on a figure of about 1m. Mr. Matsumoto says, "This is the culmination of the present time."

  • Interview & Text
    Yusuke Nakamura
  • Photo
    Yuji Iwai

―What kind of motifs were you drawn before the introduction of "Andy of Mouse"?


Matsumoto: In the past, I often used animals as motifs since I was at Osaka University of Arts.


―What is the key to Mr. Matsumoto's production?


Matsumoto: What has not changed since ancient times is the idea of what you felt on the spot and drawing from where you are.


―Like the "DOG & DUCK" series, which was born from last year's base in Nagano?


Matsumoto: That's right. I hope to be able to express the stimulus and experience from my life without escaping and stretching. Also, there is a concept that I want you to feel the happiness that is already in everyday life, so I want to draw it happily myself.

―What do you care about when drawing a character? The expression doesn't seem to be just "cute".


Matsumoto: For example, there are times when ANDY shifts the black eye a little or prevents the eye from seeing people. If you look at it, you will feel safe, but what are you thinking? I want to show it like that. Are you happy? Are you tired? I don't dare to express my expression is a bargain with ANDY people who see it, but I hope you can imagine it.


―Stop for a moment and imagine Andy’s feelings.


Matsumoto: I have a dog, but since I can't understand all the feelings of the dog, I interpret it as a convenient way and I am healed (laughs). I don't have an expression because I want you to feel free in the same way.

―Matsumoto is particular about how to take up spaces other than motifs?


Matsumoto: Be aware of leaving the margins. That's to make you imagine your own story from that margin. Not that I push the story. I like things that have room for imagination, and I get lost when there is a lot of information in the work. So it is simple and easy to understand, but there is also a depth that can be imagined, that is ideal.


―How do you deal with margins? Maybe that’s a former designer?


Matsumoto: When I was a designer, I was also in charge of UIUX design, for example, but I thought about how simple, easy-to-understand and easy-to-use it was, so I think I was wearing it. However, there are some people who like simple things first.

―So far, we have been working on client work for various companies. How do you see the difference between your work?


Matsumoto: They both seem to be producing their own work. Goods as well. Art draws based on your life, and client work draws on what the client wants to convey. That process doesn't change much, right?


―So where do you think the completion of the work is?


Matsumoto: Once you finish drawing, there are some parts that you can be satisfied once, but I have you see the work and feel something, and I think it is finally completed there.

Andy's three-dimensional work of rats